Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Time keepView game page

Exit the dungeon before time s up
Submitted by IndieBen โ€” 9 hours, 39 minutes before the deadline
Add to collection

Play game

Time keep's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#16523.3893.389
Creativity#20823.7783.778
Artwork#31873.3893.389
Enjoyment#41773.0003.000
Narrative#42332.5002.500

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Finish the dungeon before time's up. Win seconds by defeating enemies

(Optional) Please credit all assets you've used
See description on itch for all credits

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Oh, wow! So complex combat system! So much complex for me, but it's interesting.

Developer

Thanks for the feedback :)

Submitted(+1)

This game is pretty dang cool?? After getting used to some of the timing stuff, the game feels very fun :D I like how it incorporates the theme too! Keep up the good work !!

Developer

Thank you very much ! I Will :)

Submitted(+1)

Lot's of what is going on here, maybe to feature-creaped for a game jam, a little-bit confusing game experience, but thank you for the game.
The UI is sooooooo polished!

Developer(+1)

Thanks ! Yes I always scope creep ๐Ÿ˜…

(+1)

wish i was zoomed out a bit, but this is super cool. reminded me of old school pokemon on my game boy

Developer

Thanks for the feedback :)

Submitted(+1)

Took me a bit to adapt to what was going on but there's something good here. The concept of quick time events for fights has always been entertaining to me and this is taking it to another extreme!

I did struggle a bit with things happening very quickly and in every corner of the screen at once, plus I think this game would be best suited to play with just the mouse, but overall I liked the experience, well done :)

Developer

Thanks for the feedback ! Indeed I need to improve a bit that part ๐Ÿ˜… glad that you liked the idea ^^

Submitted(+1)

if you turn this into a big thing please hit me up, I'll gladly playtest!

Developer

Thanks ! I might mix it with another prototype to do something cool ^^

Submitted(+1)

Absolutely fascinating game, I loved how many different aspects there were (choosing between 3 offensive actions, and 2 different defensive actions). Timing's everything and I quite enjoyed it. The tutorial was greatly appreciated, and left some room for experimentation. Great game overall, thanks!

Submitted(+1)

Just beat the game and was super pleasantly surprised by the boss; it was great! Once you get good at the systems you really enter the flow state. I managed to survive with 40s left

Developer(+1)

Thank you so much for your feedback, I am glad that you liked it ! 

Will try you entry as soon as I can :)

Submitted(+1)

There is an interesting hook here with the timer-turns and quick time event attacks and parries, but I feel like the central gimick of only having 1 minute to play REALLY holds this game back. I wanna play with the system a little and try out the different types of attacks, but there's is just no time to do anything but click the first thing that pops up on screen. The tutorial tells you to wait and read the room before committing to a fight, and that almost feels like a joke with such an unforgiving time limit--even if you don't block a single attack, you're more likely to die to the timer than an enemy.

Developer(+1)

Thanks for the feedback ! Yes you are right 1 min is a bit short ๐Ÿ˜… 

I'll try to improve balancing the game.

Submitted(+1)

Fun game! Really liked the pierce attack mechanic and the chests showing how much time they take. Great use of the theme! One quick heads-up: I played on full screen and it played much different than the smaller window, timers for my attacks and overall UI elements weren't very visible or very small so I didn't know I had to wait or go opposite of the boss. Just a minor scaling issue to look out for, but overall you did a great job!

Developer

Thank you very much ! I'll look into it sorry for that ๐Ÿ˜… glad that you enjoyed it :)

Submitted

This is neat! Cool concept for timed attacks

Developer

Thank you very much :)