It's a nice variation on top-down twin stick shooter / survivals genre with the twist being that your weapons explodes in short time and needs to be discarded, but acts like a bomb.
Perhaps this idea could be expanded into bigger game with structure akin to roguelikes / survivals genres.
Nice music!
Play game
The Witching Hour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2429 | 3.583 | 3.583 |
| Audio | #2440 | 3.208 | 3.208 |
| Narrative | #2506 | 2.917 | 2.917 |
| Enjoyment | #2514 | 3.375 | 3.375 |
| Creativity | #4217 | 3.333 | 3.333 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have survive and kill enemies to advance through the witching hour and charge your final spell to purge the evil that haunts the forest. The weapons you pick up are also hot potatoes, they start an explosion countdown and can therefore can only be used for a few seconds unless you want to suffer the consequences.
(Optional) What would you like to be called if GMTK features your game?
Hard Bytes


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