Cool concept. I appreciate that the game isn't finished but if you had more time an interactive tutorial at the start could be nice. Although even without one I picked up what I had to do super quickly.
A few ideas if you were to continue the game:
- Once a ball gets into the basket it'd be good if you could despawn it. I frequently failed after getting lots of balls into the basket as the basket started overflowing and balls spilled out
- Another idea would be to have something that you can place that gives the ball a speed boost.
- And finally if you were wanting to take this in a puzzle direction, you could limit how many of each item you can place per level, this would allow you to challenge players by giving them limited resources to work with and seeing if they can come up with a solution using only the tools they have been given
Overall, pretty fun concept, Good work!
Viewing post in Chaot!cal jam comments
Idk why the first suggestion didn't cross my mind at all. It's actually very practical I'll make sure to add it :) The speed boost idea is cool, I can already picture it as a placeable fan or pad, could open up some fun chain reactions with other mechanics. As for the third suggestion that was actually the original plan but we had to code anything in the final two hours and that's what was faster
Thanks so much for the detailed feedback and for playinggg! :3 Love your game btw :D