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Questionably Designed Firework Controller's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #6590 | 2.830 | 3.857 |
| Audio | #6703 | 2.306 | 3.143 |
| Narrative | #7703 | 1.887 | 2.571 |
| Artwork | #8581 | 2.097 | 2.857 |
| Enjoyment | #8862 | 1.992 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Well you keep the machine running for the duration of the countdown. Which, I'd imagine ties to the theme :p
(Optional) What would you like to be called if GMTK features your game?
frogwithaknife
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Comments
It's a nice idea, the audio and art are good, At some point it starts to feel impossible because the faults appear way too often and have no cooldown, so the system you fixed can break down the second you repair it.
Yeah no i see your point, unfortunately i didn't have too much time to playtest my game so the difficulty is quite lopsided :c
Art is cute, sound effects are functional, idea is solid. Feels unfair that you can die the thing you're actively fixing, and goodness it feels impossible when the tape explodes three times the instant you fix it
Decent game idea, was just a little confused about the tutorial and mechanics