Love the vibes in this game ! I personally would like to see what the game would be like with a proper dystopian city environment (kind of like Mirror's Edge).
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WEED WEED's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3180 | 3.053 | 3.053 |
| Artwork | #3263 | 3.368 | 3.368 |
| Creativity | #4551 | 3.263 | 3.263 |
| Narrative | #5178 | 2.316 | 2.316 |
| Enjoyment | #6568 | 2.526 | 2.526 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The day has a countdown
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P3RV3RT
Comments
Cool style for a 3D platformer! The charge-up jump didn't really flow with the parkour, but made it feel more like a puzzle game than a parkour game (not a bad thing!). I would maybe add an indicator right below the player, so the landing is a little more predictable.
I would love a full scale parkour game in this style, maybe with a upgrade-system like this other jam entry
Love the eerie vibe.
The way you see your previous paths is also nice.
I don’t really understand the countdown at the top, I mean the purpose of it (it just gives upgrades?).
I’d appreciate a fullscreen option (or a standalone build)
Great visuals and the core is there, however the level layout suggests a quick platformer/parkour game and the jump is hold to jump? And I cannot even jump while sliding? Or its a bug, if not it's an odd choice for a speed movement game. Or maybe I don't get the level layout. Either way I had fun spreading the seed and plunging into the milk sea :)
Nice game, I think this could be improved by making a clear goal to achieve. Here's a playtest @03:49:05, might help to see some things I was struggling to figure out
I think concept would have worked with more self-contained smaller levels where you had the seed a particular area, maybe with a limited amount of time.. The movement was a bit clunky. It might be because of the web version, but there was weird dragging of the mouse and game would stutter at times, I think due to all the effects.
I see the vision. I wish there was a quicker way to generate seeds besides the power ups and dying.
Love the atmosphere and music. Very cool style. Love the idea.
A bit of direction would be nice as the movement can be quite punishing.


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