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A jam submission

MACE ATTACK!View game page

Kill the Boss!
Submitted by JEFF-THE-DEV — 1 hour, 20 minutes before the deadline
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MACE ATTACK!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#42972.8262.826
Creativity#56073.0433.043
Enjoyment#58982.6522.652
Narrative#68662.0432.043
Artwork#72382.4352.435

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game fits the theme because you have to kill the BOSS before the Count Down ends otherwise you Lose.

(Optional) Please credit all assets you've used
Space Boss Battle Theme by Matthew Pablo

(Optional) What would you like to be called if GMTK features your game?
JEFF-THE-DEV

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Comments

Submitted(+1)

Cool game! I love that Wemmbu is the main character and he's wielding the mace lol :)

Developer

Thank you so much for playing! Finally someone recognized it was Wemmbu with a windburst mace from Minecraft lol 😂

Submitted

I really loved the way to interpreted this theme i dont think i have seen anyone done a boss fight right away from the beginning from the game, i really liked it tho u could have added more enemies to the boss like some flying minions he creates every like 180 frames that would have added so much more depth to the gameplay, but overall i really liked this game.

Developer(+1)

Thanks for your feedback! Good idea you gave for some flying minions I might add bullets, lava balls or something like that to the BOSS and I’m even thinking of give it a narrative and a red ball 4 style level system after the jam.

Submitted(+1)

Great job on your submission! I really like platformer games, so I had a great time playing this one.

I also liked the creative way you designed the game and adapted it to the jam theme. Congratulations on the great work!

Developer

Thank you so much for the review! My game idea was a 2d platformer + the mace from minecraft and I ended up with this 

Submitted(+1)

Hands... hurt...

Developer (1 edit)

r i p hands lol

Submitted(+1)

I think hold the speed run for this game using the blocks to spam my attack. Nice job!

Developer(+1)

Thanks for playing!,  that trick is amazing for speedruns

Submitted

Things i like: dinamic jump height, input buffer for jump, SFX

Thing i dont like: hit by clicking on enemy (i think would better use keyboard button or click NOT directly on boss but anywhere on screen), no hit animation = sad(

Overall, it was fun. Thanks for game and GL with future projects

Developer

Thank you for your feedback, I have made the game attacking system be that you click on the enemy because if you had to just click on a key or anywhere on the screen it might be too easy but ill playtest after the jam with your key idea to see it it fits. Ill Also add more animations and levels after the jam because we had only 4 days lol. Good luck to you too!

Submitted(+1)

Good game, The concept of hitting the boss while falling reminds me of the hammer from minecraft, really cool. The game has potential.

Developer

Thanks for playing the game! yes it is definitely based on the Mace from minecraft, specifically the Mace with a windburst enchantment!

Submitted(+1)

Cool concept! It was a bit hard to tell when I could attack, so maybe having an indicator for the attack timing would be good? Then players can focus on getting high and plunging for the boss

Developer (1 edit) (+1)

Thanks for playing!, Yeah the attack timing is when you are falling and you come close to the BOSS. It might be a little hard for beginners so I can try to add the indicator after the jam, I also plan to expand this game because i could only make 2 levels/modes in 4 days.

Developer

did you win?

Submitted(+1)

I was playing on laptop with a trackpad, so I'm not sure if I had the right setup.  The only way I could damage the boss was by just staying on the first jumpy thing and tapping the boss when he came close - I didnt win.  Maybe I was missing something, but what was the point of exploring the higher platforms if you cant see the boss to damage him?  Nice graphics and music also.

Developer

Thanks for your review, you can only hit the boss if you are falling mid-air. The trampoline (jumpy thing) sent you even higher so you had more time to attack the BOSS, you can attack the boss by only jumping also and whenever you hit the boss it sends you up so you can hit him again. Ill try to improve the thing about going to higher platforms doesnt let you see the BOSS but you have to jump down from the platforms and quickly click him to damage him. Yeah on laptop clicking the boss quickly with a trackpad is kind of hard but once you get the hang of it you can do it. I made and play tested this with a laptop myself.