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Panic Poker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4626 | 2.927 | 3.182 |
| Creativity | #5708 | 3.010 | 3.273 |
| Audio | #6169 | 2.425 | 2.636 |
| Narrative | #6999 | 2.007 | 2.182 |
| Artwork | #9253 | 1.923 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A major mechanic of the game is a clock that counts down and its value when you submit your hand determines a multiplier. You are also able to lower the value of cards by 1 (you can't increase them) and all the points negate incoming “damage” that counts down.
(Optional) Please credit all assets you've used
I used a font asset by Dusit Supasawat
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Comments
There is now a web build if anybody want to play that!
Really fun game. At first I was just getting unexpected bonus points for things I didn't even realise, but you quickly learn. Also happy that other people have been attempting card based games.
You did a great job, well done!
Yeah, this was my first ever real card game so I'm glad so enjoyed it.
i thought to much of poker, i mean yeah the name and things like street and flush you have too. but then i saw after a few rounds that you also can have 5 of a kind XD
i tried different tactics....first i tried only to make streets and to lower some cards. then as i saw that you can have 5 of a kind i tried this. and then i focused only on the symbols. but i only managed to get to level 1 but didnt won...quite hard. ^^
and i wished the cards had different colors, or maybe only black is intented for difficulty. just sayin
but i liked it alot, everytime i wanted to close it, i somehow started a new round XD
nice job
Great to see you enjoyed the game, and yeah, all the suits are black (and basic shapes) because that was much easier to code and draw for the jam.
Having to quickly figure out whether to decrease current cards or replace some and then see what happens was fun. One thing that was unexpected is that the tutorial wasn’t given when you start the game, I thought that was gonna happen when I started a new game, but instead I had to go back to the main menu and select it there. Another thing is selecting cards to be replaced, I though the cards you clicked were the ones going to be replaced, it was the other way around
Looking back, I can totally see how you missed the tutorial. Thanks for the feedback I'll try and make the tutorial ether at the beginning of playing or much more noticeable in the menu.
This is really cool idea, all the mechanics work really well together, and I love that it is fast paced but that the point modifiers gives you time to mentally prepare for the next round.
Thanks for playing and the positive feedback!
I really like the concept and the scores feedback is really neat! There are some bugs with the interface like I am not able to view my health bar and the game is so hard; I always lose in round 5. But I really like it, good job!
Thanks! Were there any other bugs you found besides the missing health bar so I can fix them after the jam?
I just relaunched your game after rebooting my PC and I think I just had a problem with the resolution! Now it's fine. I see the health bar!
This looks a lot like the game I made! Would love to try it, but I can only use linux or web builds. Any chance for one?
I could try to make a web build after the jam. I think a lot of people prefer web builds in jams so I might have to learn how to make one for next year anyways.
I played it on linux, you can do that by adding this to steam as a non steam game and then in the game settings under compatibility, force the use of the latest proton version
I really liked this game! After a bunch of rounds I finally won with 6hp :D A clean aesthetic, satisfying sounds, and frenetic gameplay. Awesome!
Thanks! Loved your game too.