To be honest, the game concept is good, but the execution isn't quite there. The main issue is that the mouse sensitivity is too high, making it difficult to control movement direction. Additionally, the sound of the player moving is somewhat annoying due to its repetitive nature, and the player's movement speed is excessive. Also, considering this was a game jam project, it would have been better to design gameplay that was less complex for the player. Overall, the art style is cohesive, but more focus should have been placed on player movement—specifically, slowing it down.
This feedback is not intended to belittle your game; rather, it is meant to point out mistakes so that you can create better games in the future. ^v^
(I translated this in google translator "sorry for any mistakes :3")