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A jam submission

Project OmegaView game page

Top down shooter
Submitted by Mitnik3 — 11 hours, 24 minutes before the deadline
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Project Omega's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#41773.0003.000
Narrative#62622.1392.139
Audio#65712.3332.333
Artwork#72242.4442.444
Creativity#87362.3062.306

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must defuse the nuke before the count down expires on each level

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Comments

Submitted

game of the year.

Submitted

I enjoyed it a lot, when progressing to the next level I was a bit sad to loose all my upgrades
but I had fun regardless

Submitted

Cool game, but it would help if you had more feedback and juice when you hit an enemy

Submitted

Cool FPS game!

Submitted

I liked the game, but it needs a bit of work on the balance side the cooldown upgrade felt really weak compared to the others.

Submitted

Pretty fun game. Well done. Might need a bit more balancing. You get op pretty fast.

Submitted

Nice entry. Very fun spy game!

Submitted

Pretty fun! Some more feedback when dealing damage to enemies and getting hit would be great if you update it further.

Submitted

It could use some Juice! A lot of UI elements seem like the default setting. Being able to see enemy health  would have been better. Also maybe bind all interactions to E instead of R to pickup. R feels more like a "restart level" button.

Submitted

I love bullet hells! This one i feel was very well balanced to be really fun. Though, as the other comments say, some feedback would be nice.

Submitted

Great work! I honestly had a lot of fun playing it and the upgrades were nice and meaningful. I really liked the spray upgrade. My only problem with the game was getting booted all the way to the start. Unfortunately, the first 2-3 minutes of the game is super slow paced, until you finally get some upgrades. I would focus on making the early game faster or easier, so that players don’t find it tedious. Another suggestion I have is to add some feedback to when you get hit. I wasn’t really paying attention to the small health bar, but having some obvious feedback that I got hit would have gone a long way.

Great work!

Submitted

Good job on the game, however sometimes you cant tell if you hit the enemies or not, some gun feedback would be nice,  also wish the gun wouldn't keep clipping in doors

Submitted

Good job on the game ! Simple take on the theme but it's works well !

The combat is lacking some feedback I would say, especially on the gun hits. It's not clear when you hit an enemy most of the time.

Submitted

Nice small shooter, everything works, need some more time. Thank you!