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A jam submission

You first, partner!View game page

"Now I'm warning you, buddy.." Dodge the bandits and aim true!
Submitted by atray-jonf — 2 days, 43 minutes before the deadline
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You first, partner!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14003.4593.459
Narrative#22742.9732.973
Artwork#26953.5143.514
Creativity#26973.6493.649
Enjoyment#41773.0003.000

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A polite gunslinger always counts down to give the bandit a fair shot. As well as narratively, I wanted the countdown to be a good thing you were looking forward to. It offers respite, and advancement. A game where the countdown is your friend.

(Optional) Please credit all assets you've used
WGPU for all the magic you do see.
Slotmap for all the magic you don't.
Creative Commons audio documented in description. :)

(Optional) What would you like to be called if GMTK features your game?
atray (ah-tray)

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted

Nice game, unfortunately it was way too laggy on the web build to be able to play properly, you suggested downloading the windows build in the description but I couldn't find any on the game page. But god mode allowed me to check out the game properly.

So from what I understand, you just dodge bullets by moving around and pressing space, and the character shoots automatically after a while. I love the way the character says howdy to everyone, even enemies when a duel starts. It is nice to see the girl show up in duels and you can go up to her to say howdy as well. But that doesn't seem to have any advantage? The art style is really cute and the music is awesome to listen to. There is also  another hats counter which starts from 100 and counts down when you defeat an enemy. I got it down to 50 with god mode.

The game has this cute western vibe that I really like. Good Job!

Submitted(+1)

Love the art and the ambiance, great work !

Submitted(+1)

Like the art, nice concept! Nice entry!

Submitted

howdy! this was a great take on the theme and i love your the art that came with it. on web, the player character kept going off screen, so it took a refresh or two to play. though, kudos to you for doing this all in rust!  did you use the bevy engine? 

Developer

I fully own up to how buggy it is! If I'd been sensible and used something like Bevy, I'd have delivered a lot more stable of a product. Choosing to use a tool is a gamedev skill need to work on..

Thank you for the play and the feedback.

Submitted(+1)

A unique take on the theme, wrapped in a rather sweet cowboy aesthetic. You very clearly challenged yourself technically with some of the design choices here, which makes it all the more impressive and surprising that this is your first finished game. It's not an easy task (still not sure I've managed it myself), so extra kudos for that!

Submitted (1 edit)

The visual presentation here is absolutely breathtaking—incredible artwork all around! I love the tense concept of counting down and having to perfectly time your repositions to dodge the incoming bullets. It was definitely a bit confusing to wrap my head around at first, but once the timing clicked, the gameplay loop felt super rewarding and intense. Left you a well-deserved top rating! Thanks so much for stopping by my page to check out Cowboy Countdown as well, I really appreciate the mutual support! 🤠

Developer

thank ya kindly partner

Submitted

Fun idea and cute artwork showing unique touch with both sprites and scrolling effect. Nice idea on flipping countdown to positive thing. Unfortunately, could only test the browser versio that freezed at time to time so play experience was limited. I also saw your comments that things broke on last second, I always do that to my projects too while rushing to submit something :D 
And congratulations on finishing your project! It isn't easy and your attitude is awesome, keep it up :)

Submitted(+1)

I really liked how you implemented the theme into your game! Having to manage between dashing out of danger and repositioning yourself to take out the most amount of enemies in one attack was really satisfying! The artwork and Game juice can use some more polishing, but the concept of a really fun game is present here! Well done!

Submitted(+1)

damn it i cant find your windows build! i was able to get a play though in before it broke to all hell but WOW. ill say it again WOW, this has got to be the most innovative use of the theme ive seen all jam, while i went with a generic mechanic and just tried to spam the theme as much as i practically could you guys made countdown an entire game mechanic in a setting that felt natural and fun. the last day hygiene neglect is tragic because it is the ONLY thing holding this back from taking the jam by storm! 
do not be dissuaded, i saw the gameplay, this IS top 100!

Viewing comments 29 to 21 of 29 · Next page · Last page