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(+1)

movement was a little rigid but I see the potential and enjoyed trying to play it the way you intended. Really have some clever ideas here and I can tell you have good instincts for game design. Would love to see what you could do with some more time and resources. Great entry :)

(1 edit)

Thank you very much for the detailed feedback!! I appreciate it very much! I will keep what you said about the movement in mind; it's a very important part of a game. By rigid, do you mean that it's a bit too linear or snappy? I admit I did use quite a high lerp value.