Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really impressive entry! The tutorial explains the mechanic very good! 

The game becomes pretty thrilling once everything starts exploding. I made it to the exit by mere milliseconds several times, which felt incredibly satisfying!

Also, cutscenes and an actual story in a jam game, especially when they are not even the main focus? Serious dedication! The music is great too and fits the whole experience really well.

My only small thought was whether a preview of each bombs blast area during the planning phase might be helpful. On the other hand, that might take away some of the tension and experimentation, so I am not even sure :D

Very polished and fun game!

(+1)

Thanks a lot! I had to find time time to make a tutorial introduction, since it's not super straightforward, ahaha.

The timer is 1 extra second long when you reach zero, so the feeling of doing it barely is also due to this trick. I'm glad it works! XD

Also, I love giving stories to my characters. Sometimes I make them cameo on main games. 

I was planning to add the explosion preview during placing, since that part is supposed to be full puzzle. But also to see the range of the flames before the countdown begins.