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(+1)

bawkbawkbawk  but if you bawk bawk you could probably get a more bawkbawkbawk.

Joke aside having the list of mechanics in the page helped but having a bit of smooth tutotialization helps, sometime that gets delayed to the last bit of the jam (we are guilty of this!) but should be part of the loop design.

(+1)

Thanks for playing! Yeah we could've done that... A simple text explaining the mechanics and the level name was planned but we had 2 hours left and had to fix bugs (still didnt catch them all). Thanks for the feedback!