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A jam submission

Space FrenzyView game page

Lost in space on borrowed time
Submitted by ShatteredRealms — 19 hours, 26 minutes before the deadline
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Play Space Frenzy

Space Frenzy's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#33233.1943.194
Audio#33543.0003.000
Narrative#49992.3552.355
Artwork#52422.9032.903
Creativity#54973.0653.065

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your space station is counting down to its doom. You need to stop this by refueling the station. Be careful as more foes comes after a second timer hits zero

(Optional) Please credit all assets you've used
music only

link: https://gooseninja.itch.io/space-music-pack

author: Goose Ninja

(Optional) What would you like to be called if GMTK features your game?
ShatteredRealms

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Comments

Submitted

Pretty fun, the controls work really well, though I'd like if things felt a bit more dynamic and intesne, because it felt like I was often just sitting at the station and shooting, which would work. Some more incentive to go further out more often would be nice, and to incentivize taking risks for reward. Refueling the station already kinda does this, though you can still usually get by with just the enemies that spawn near you. I still had fun though, and the music and atmosphere are great.

Developer(+1)

Thanks for playing. You are right, I do need a little more incentive to go farther out. 

Submitted

I live to see another day, yippee! Nice game, I like the progression and responsive controls. It seems like the tougher enemies were always closer to the periphery of the map which made things feel more fair and added a risk and reward element of "should I venture far from my healing source for more fuel, or stay close to the station but get fuel slower?"

Developer(+1)

Thanks for playing

Submitted

Nice game! The controls are a bit floaty for my liking but otherwise i had a good time!

Developer(+1)

Thanks for playing

Submitted

Woah! Really fun to play! The ship movement feels great, it's snappy and feels good! Consider zooming out camera a bit or zooming out based on speed the ship have. Also I would love to see here some upgrades for the ship, more weapons maybe? Congratulations for completing the game!

Developer

Thank you so much for playing. I have gotten a few suggestions for zooming the camera out though in different ways. Thanks for the feedback, always trying to improve 

Submitted

I used to play Subspace/Continuum as a kid, so top-down space shooters have a place in my heart. fun game! I would have loved to see everything scaled down so the battle looks bigger though!

Developer

Thanks for the feedback, I will think about scaling it down. 

Submitted

This was really hard, but in a fun way! Sometimes I'd spin around so much that I'd completely lose track of where I was supposed to go. XD Such a fun experience—I really love this idea!

(One small suggestion: I think making the damage feedback a bit more noticeable would make it even better.)

Developer

Thank you for the feedback, That is a good idea

Submitted

very hard, but i like the controls. Had something of a rage game moment for me (positively)

Developer

That is interesting I never thought of it as a rage game.

Submitted(+1)

I love the controls, feels like you're actually in space. It kinda gets repetitive though but with enough polish, it has potential

Developer

thanks for the feedback 

Submitted

Short but interesting! It's alright.

Developer(+1)

Thanks for playing anyways 

Submitted

This is a nice take on Asteroids. It feels a little on the easy side, but I also wish I could attack or move at an angle instead of needing to go head first at an enemy. I think it would have benefited from a bit more oomph (maybe a different sound effect?) on collisions and taking damage though.

Developer

Thank you for the feedback. Looking back on it I should have had two different sound effects 

Submitted

Fun game! It reminds me a little of space invaders or the asteroids game just because of the theme, but it's interesting to explore. If I had to say anything, I just wish there was an actual tutorial of some kind but that's a small thing.

Developer (1 edit)

Thank you for things to improve upon. Yes, I could have done a better job explaining what to do

Submitted

A game that was very much fueled (aha) on curiosity. It felt cozy in a way, and it was very satisfying to explore and figure out what all the different things floating in space was. It did admittedly get very repetivive after playing for a while, and it didn't really feel like it got much harder over time either. I'm sure the addition of several new floating objects would make the time go by faster with more exploration to do! Overall i liked it though!

Developer

Thanks for the feedback. You are right it might be better in a more level format

Submitted

A great take on the classic Asteroids game.

Well done!

Developer

thanks for playing

Submitted

I think the glidey ship is awesome and its very cool, I found it really hard tho but that was good!

Developer(+1)

It is quite hard to get used to 

Submitted

I can see the vision here, and with proper work, it can turn out pretty nice. A few things I'll ask to focus on are that the ship's controls are pretty hard, and combining that with the precise movement you need to avoid the asteroids and it can feel a bit unfair. I'm sorry if I am being harsh; I am just doing what I can as a game designer.

Developer

Thanks for the feedback, yes the controls can be a bit hard. Maybe I will change that latter, but I can see the friction in them.

Submitted(+1)

Nice game. Kinda reminds of me of beat hazard.

Developer

Thanks for playing 

Submitted

Had a lot of fun with this one! I kind of wish the camera was zoomed out a bit more, but I really liked the feel of the ship control

Developer

Glad you enjoyed the game.

Submitted(+1)

Games hard! Not in a bad way, was just getting pounded left right and center. 
Reminds me of retro arcade games.
I think the controls can be a little sharper, theres a lot of drift making catching orbs hard, but over all I like it

Developer (1 edit)

Thanks for the feedback. I really appreciate it. I make some changes to help with the orbs.