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A jam submission

Input SwitchView game page

Submitted by P_G Makes Games — 4 hours, 37 minutes before the deadline
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Input Switch's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#35133.4743.474
Audio#39222.8952.895
Enjoyment#50572.8422.842
Artwork#66902.5792.579
Narrative#82331.7891.789

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every collision shortens the countdown for the next wave. As the timer decreases and the controls keep changing, surviving becomes increasingly difficult. The entire game revolves around managing a countdown that gets shorter because of your mistakes.

(Optional) Please credit all assets you've used
See the in-game Credits menu for the complete list of credits.

(Optional) What would you like to be called if GMTK features your game?
PG Makes Games

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Comments

Submitted

Really fun idea.

Submitted

Nice music! And I also liked the visuals too! It was bit hard for me. The input switch could happen a bit slower pace at the beginning. But fun idea! Had fun with it! 

Submitted

Cool concept for a jam game. Could've used a bit more time in the oven. The input was changing too rapidly for my taste and the obstacles are a little too hard to dodge. Well done!

Submitted

Wow, someone made a whole game out of our control button bug! Jokes aside, this is a very fun concept. I was relieved looking at the comments and noticing that I wasn't the only one struggling with skill issues. Fun song btw!

Host(+1)

AI generated art must not be used in this jam, including your itch.io thumbnail. If it's just the thumbnail please change it. If it's in the full game, please remove it from the jam! 

Developer (1 edit)

Thanks for the info! The AI generated image was only used as the itch.io thumbnail. I swapped it  for a screenshot from the game. Thanks for the heads up!

Submitted

Great idea but i feel the hitboxes could be a little more forgiving

Submitted

The intro was so cool. I honestly hoped that I was already playing the game at that point. Fun idea to swap the controls!

Submitted(+1)

it was fun , Cool concept, 

Submitted(+1)

Ignoring my insane skill issue playing this game it was super fun and the music made me feel more hype. The little bop the player does when they jump really adds to the vibe making it feel like I'm bopping to the beat when I jump. This was a great idea and I like how each round makes it feel like it isn't repetitive due to the control changes. Would def play again as it is addicting.

Submitted(+1)

woooow this is soooo hard hahaha. Nice simple mechanics and functional art, nicely done

Submitted(+1)

i found the game a bit hard but super addicting  

Submitted(+1)

A Review of "Input Switch" for the GMTK Game Jam 2026

Game: Input Switch Developer: P_G Makes Games Jam: GMTK Game Jam 2026

Score: 4/5

Overview "Input Switch" is a clever and tense arcade-style game that takes the GMTK 2026 theme and runs with it in a very literal, challenging way. The core concept is deceptively simple: survive waves of enemies while your controls are constantly, unpredictably changing. It’s a test of reflexes, adaptability, and rapid problem-solving.

Theme Integration This is where the game truly shines. The theme implementation is direct and effective:

  • The countdown timer for each wave decreases every time you make a mistake (colliding with an enemy).
  • <span <this="" creates="" a="" perfect="" risk-reward="" loop:="" playing="" sloppily="" makes="" the="" game="" harder <="" span="">immediately>span class="">, as you have less time to prepare for the next wave.</span>
  • The "input switch" itself—the changing controls—is the core mechanic that forces you to adapt. It's a brilliant way to embody the theme of shifting conditions, with the timer acting as the punishing consequence.

Gameplay & Difficulty The game is hard, but in a way that feels fair. The challenge comes from the frantic mental load of having to re-map your muscle memory every few seconds. The difficulty curve is steep but rewarding; surviving a wave where the controls changed mid-fight feels like a genuine accomplishment. The game's entire loop revolves around managing the countdown that gets shorter because of your mistakes, making every action feel weighty.

Presentation The game's presentation is clean and functional, fitting the jam format well. The UI clearly communicates the current controls and the ever-present, shrinking timer. While simple, the visual style serves the gameplay effectively, ensuring you can always read what you need to in the heat of the moment. The developer has also included a full credits menu, which is a nice touch for a jam game.

Final Verdict "Input Switch" is a fantastic example of a game jam game that takes a core idea and executes it with polish and purpose. It's a game that knows exactly what it wants to be: a frantic, punishing, and highly addictive challenge. The connection to the theme is strong and felt directly in the gameplay, and the escalating tension makes for a compelling experience. If you're looking for a tough but satisfying arcade challenge that will test your brain and reflexes, "Input Switch" is definitely worth your time.

Recommendation: Play it, but be prepared to fail... a lot.