The game idea and execution is lovely. It's like so small amount of ingredients coming together to complete a lovely recipe.
BUT, game is unfortunately a no for me. The idea is amazig, some of the SFX is just perfect. The background glitch ambience is lovely, the hook and after you hit the High Score, those like small bitings being ripped out from it, they are lovely. But the game is so slow, such a big horizontal movement area for such a small vehicle.
Ingame feels so RNG since you may never be close enough the get some upgrades. And then, there is the biggest issue. I did not give up on "Catch your High Score" quickly but tried like 4-5 times, but each time after I get and select the 1 of 3 upgrades, game just freezed up.
It's a good idea and could definitely use some polishing, some engine like sound for vehicle, better movement in manner of speed, some less cooldowns from beginning... These would make it nice arcadelike game. With what it is right now, it's just an amazing idea with a mediocre ingame design.
I loved what you did with the sounds, small but perfect for the vibe visuals... All great, but the ingame feel needs polishin for sure.
Well done A7med, I also loved the main screen bottom right. You're the best! Good job completing your jam entry as a working prototype. Feel free to reach out to us, go check out our games and feel free to come say hi in our Discord. We're a indie studio from Turkey, we might find a thing or two to chat about :)