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A jam submission

what the meow do you wantView game page

cat store game bc u're a cat in debt
Submitted by Hoshee (@hosheewashitape) — 1 hour, 1 minute before the deadline
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what the meow do you want's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#17733.7693.769
Audio#23333.2313.231
Narrative#30542.7692.769
Enjoyment#53312.7692.769
Creativity#57483.0003.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the game has a countdown timer

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

I really enjoyed this game, especially the art! I do think the UI can be polished in some areas and a clearer tutorial would be helpful. I would suggest that the cart be visible at all times, as it was a little annoying to keep opening it. Overall great job!

Submitted

I like the idea! One small thing though is that the UI felt a little tedious to use, but other than that, the art style was cute, and it was a great entry!

Submitted

The art and sounds were cute and I kind of like the idea of serving items to cat customers. Also, that title is great, I saw it on the Discord and got curious. I think the game felt balanced enough in terms of being able to make it timewise through the day. I do feel like it can use another mechanic to make things more interesting than simply clicking the item image that's displayed in a text balloon. Like, the video store simulator Retro Rewind has the player finding movies for customers, but he's asked to pick a good selection based on criteria and customer wishes. Tiny Bookshop does something similar. Other shop simulators have you build out your store by buying new upgrades. Those are layers that add some strategy and give the player more choice, and having choice is fun.

I would put a tutorial into the gameplay, not as a list of text at the start. Take me through the steps as I'm playing it.

Clicking the cart every time felt a bit tedious and unnecessary. Why not just have it open the whole time?

Also, the font (at the beginning) is difficult to read. Although mainly that's because of those blocks around the letters. It looks more to me like something went wrong with the embedding, perhaps?

Submitted

I like the idea, but the UI is a bit hard to use. Also, some of the text has some background color that makes it difficult to read. I think it has potential :) Congrats on a solid entry!

Submitted

I like the idea of the game and also the basic mechanics, like calculating the right change. The selecting mechanic was quite hard though. I knew what I wanted to get, but it was difficult to get the right input, which felt a bit frustrating. Maybe you could automatically open the chart? Or even don't use a chart, just have the cashier pull out the items from boxes below the checkstand and automatically give it to the first customer. The two kind of sticks were also hard to differentiate for me. But overall a neat idea!

Submitted

A few quality of life enhancements here and there and I think this could be a cool time killer for when I'm bothered by my cats and needed more cats to bother me  XD

Developer

omg that sounds silly your cats sound very fun to have around, thank you for playing the game and for the nice comment! I'll make sure to check your game out as well when I have the time!

Submitted

Great game! I really enjoyed the art style its cuteeeee If you have some time, I’d really appreciate it if you could check out our game, T-MINUS, too. I’d love to hear your feedback and rating. 🚀

Developer(+1)

thank you for the comment i appreciate it a lot ! I'll definitely check out ur game as well!

Submitted

i see the potential here! a full game would be really enjoyable

Developer

thank you for playing! thats very nice to hear, we appreciate that a lot 💜