Thank you for the extensive review, I appreciate it a lot! Yes the game is barely finished, I'm not very used to working with a team for game development as well as guiding and instructing the team to help and stuff, so a lot of the game's programming stuff was done with placeholders, until the last minute with assets because the artist was overwhelmed with the amount of work and I had to help them (didn't really make it in though PFFT) but I didn't manage to test it with assets so lots of the stuff especially the clipboard did not display things correctly. I'm surprised you managed to finish the game in it's current state with the order list barely displaying anything www. Thank you so much, I will take note of these for the next updated build of the game! (and yes the post-apocalyptic thing wasn't the initial idea. everyone just brainstormed on a different setting, because the initial setting-- Christmas, (which is so much more commonly associated with Pasalubong) was something I didn't really agree with doing xD and so we went with a darker atmosphere eyy)
Hoshee
Creator of
Recent community posts
gameplay is giving papers please hell yea, i played until the bug happened lol. The visuals are very good, and the sound effects are pretty nice! I would definitely like having some bgm maybe ;o. The game at first was a bit hard to understand as everything looked like they were pressable (like the green and red) maybe they can be a bit dimmer/ darker but other than that this is very epic! and the narrative thats going on with the newspaper is so cool as well!
peak game made my peak oshi, inspired me to participate in a game jam ~ Love the art, and how incredibly polished it is!! I don't think i understood the rules of the game so much or the ai was just very good at defending www. Narrative is peak, art is peak, colors, ui, animation is peak. The upgrades i'm not so sure if they were helpful (i didnt finish the game since ive been at it for an hour back and forth between the collar going up and down lol), i would've loved some more chaotic choices for chaotic gameplay like placing 2 stones in one turn etc, but overall its such a cool game, it surprised me to see the announcement in ur sv that u joined hehe ssg mokadevs banger game jam entry once again, the narrative feels like yttd but that might just be me and the character resembles ranmaru a bit
The visuals are really good, and the concept of the level is also pretty nice, its a challenging 3d platformer, also short and nice to replay. (I do feel like the input for the jump has a hidden delay or cooldown to avoid spamming but I realized it only after a few tries, it'd be nice to have a ui for that!) Has potential to be extended and have pretty good levels with upgrades or powerups too


