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A jam submission

StebitsView game page

Find the lost Stebits
Submitted by robbie2allen — 11 hours, 7 minutes before the deadline
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Stebits's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#41712.8492.849
Creativity#44093.3023.302
Enjoyment#49652.8492.849
Artwork#57582.7862.786
Narrative#69972.0162.016

Ranked from 126 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player must stop moving whenever the countdown above their head reaches 0.

(Optional) Please credit all assets you've used
I created all assets.

(Optional) What would you like to be called if GMTK features your game?
Robbie Allen

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Comments

Viewing comments 60 to 41 of 69 · Next page · Previous page · First page · Last page
Submitted

I wish there was an incentive to not just wait until there is no countdown, like maybe another countdown. But the UI was clean an sounds were a good fit.

Submitted

Good take for the countdown theme, not a lot of variation in play, but a great concept executed well.

Submitted

Cool take on Red Light Green Light. It was surprisingly hard to just have the patience to just stay still when I needed to, even though there was no risk to doing so.

Submitted

I like the game, but you can't just start a new level with the timer at 0.

Cool mechanic, although it might get a little frustrating to have to stop every few seconds and do nothing while the 0 is active

Submitted

Basically a how not to be greedy simulator. And I was always greedy. 

Submitted

I love the idea that your movement is set on a countdown, great idea!

Submitted

Fun lil game!

The only problem I had was sometimes I’d spawn into a new level with countdown already near 0, which was a bit unreadable

Submitted

very simple but enjoyable good work

Submitted

nice :) i just wish it had a bit more polish

Submitted (1 edit)

It somehow reminded me of Snake! It's simple, but also incredibly addictive. Every time I thought I was done playing, I found myself saying, "just one more", then I.... exploded. Great job! I really liked your utilization of the theme.

(+1)

Awesome! Love how easy to understand it is!

Submitted

The music slaps :D Did you use beepbox?? Had a little issue with the UI. When making the UI remember to set the canvas to Scale with Screen size. Then that problem should go away. It was fun. Thank you for making this :D

Developer

Yes i did use Beepbox! And thx for the tip with the UI. Im still new to this.

Submitted(+1)

Bro cooked :3

Submitted

A simple yet fun concept

Submitted

Nice game, my girlfriend loved it !! Easy to understand and to play, what's expected out of a Game Jam game ^^

Would love to see some music being added tho :p

Submitted

really love the variation in countdown speed and the fact that the timer is synced up to the music! I'd have loved to see more mechanics and challenges come into play (e.g. moving platforms you have to time your trip on, enemies who'll track you down if you're still for too long, stebits being on screen for a very limited time, etc), but that just makes me think you could have a really fun larger game on your hands!

Submitted

An easy to understand premise and well executed. It's a little light on variation and content, but the mechanics are in there and seem solid and well built. Great job, I enjoyed my play through!

Submitted

Fun game! Caught myself getting lost in it for a while :D

Submitted

A bit repetetive and i didn't feel like the main loop is that much fun

Viewing comments 60 to 41 of 69 · Next page · Previous page · First page · Last page