Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game is so cool and so frustrating at the same time. Nudge should probably cost 0 and there should be aggressive nudge at 1.

Try summoner king strategy (it depends on RNG too) -> You Nudge king or later try

Necromancer King -> You use King, remove entire board of pieces, you have King == Queen movement, +2 blood on king capture, summon pawn on move: Then you try your king to solo move into check and start using card like attack, nudge and flee afterwards. Problem with this is that you have to get all of those elements probably


Stronger cards are:

 1 ... tornado -> 1 card (easy to get), a lot of pawns -> they rush enemy down (like a truck)

2 ... Pawn advance


Strongest pieces:

1 ... pawn (cause card RNG reduction to 100%, 50%

2 ... king (with right cards)


Weak pieces:

1 ... queen ( cost a lot) - after you get factory (you gain 300gold very fast doent matter much cause you have more gold than store offer items)

2 ... knight (bad RNG, slow piece to rush enemy)


3 ... rook (might be useful fr long range starting position hit)

4 ... bishop (might be useful fr long range starting position hit - cost less than rook)