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A jam submission

DARKEST TIMERView game page

A dynamic timer based clicker game where you have to merge your weapon and gear in order to defeat enemies
Submitted by ZhabiyQuaKK, eskimo22, BLUNSH (@blunshmusic), Petra228 — 34 minutes, 33 seconds before the deadline
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DARKEST TIMER's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#2494.4754.475
Enjoyment#23243.4253.425
Creativity#41463.3503.350
Narrative#60092.1752.175
Audio#62032.4252.425

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is a timer based clicker. Count Down is part of a gameplay cycle

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

Very engaging. If you expanded the concept it could become a very fun roguelike. It does require some balancing and I had a glitch where the music stopped playing, but still had a great time.

Submitted(+1)

I'm not sure if I'm a god or that was just really easy. Still I felt compelled to keep going...it's weirdly addictive. 

Developer(+1)

Hi! Thanks

If you're God, bring back the dinosaur patch.
And we'll try to make our gameplay even more addictive in our new patch.

You can check out the planned features in the devlog: https://zhabiyquakk.itch.io/darkest-timer/devlog/1607305/whats-coming-in-the-nex...
I'd love to hear your thoughts and suggestions❤️

Submitted(+1)

Very unique and engaging! I see that you are already making balance changes and I'm sure making it more difficult will help a lot, because it's definitely too easy now. Also the art looks stunning!

Developer(+1)

Hi, thanks!
I'm chugging away at the patch like a steam locomotive.

Submitted(+1)

Very interesting game, I really appreciated the art style, the enemies are very well made.

Developer

Hi! Thanks
We're currently working on new bosses and icons.
You can check out the planned features in the devlog: https://zhabiyquakk.itch.io/darkest-timer/devlog/1607305/whats-coming-in-the-nex...

I'd love to hear your thoughts and suggestions❤️

Submitted (1 edit) (+1)

I didn't even realize how invested I am in this game. The artworks are really beautiful. I think if the levels get progressively harder in a linear way, the game will reach its potential for sure :)

Developer

Hi! Thanks 
We'll do our best.
You can check out the planned features in the devlog: https://zhabiyquakk.itch.io/darkest-timer/devlog/1607305/whats-coming-in-the-nex...

I'd love to hear your thoughts and suggestions❤️

Submitted(+1)

Amazing art and neat idea but its currently too easy

Developer

Hi. Thanks!
We're already working on a balance + user-friendly interface update
A a  patch are coming soon ⏳
You can check out the planned features in the devlog: https://zhabiyquakk.itch.io/darkest-timer/devlog/1607305/whats-coming-in-the-nex...

I'd love to hear your thoughts and suggestions❤️

Submitted(+1)

Agreed with the others, very too easy cause barely into it you can pretty easily get enough attack to one tap everyone but no one attacks you anyways, and later on I realized that when the border is completely full new objects auto merge into existing items and I didn't have to do much. Also got to the end! Or at least I think it's the end since the enemies stopped spawning but the timer kept ticking down and I'd get drops when it ended. Also was confused by a lack of any sound at all but after I finished and reloaded the music was there, damn, I blame web builds being fucky. Anyways art is fantastic

Developer

Hi. Thanks! A balance + user-friendly interface patch are coming soon.
I think the problem isn't with the web build, but with the rush toward the end of development =)
We should have created a few web builds throughout the development process for testing.

Submitted

Lol yeah we had the same thing with our game, music working fine for us/I believe also in the downloadable version but the web build seemed to have messed with it. We just didn't have time to check these things :p

Developer

😭

Developer (1 edit)

Also this new patch are coming soon⏳

You can check out the planned features in the devlog: https://zhabiyquakk.itch.io/darkest-timer/devlog/1607305/whats-coming-in-the-nex...

I'd love to hear your thoughts and suggestions❤️

Viewing comments 27 to 21 of 27 · Next page · Last page