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Breathing Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1131 | 3.389 | 3.389 |
| Audio | #3966 | 2.889 | 2.889 |
| Artwork | #4139 | 3.167 | 3.167 |
| Enjoyment | #4177 | 3.000 | 3.000 |
| Creativity | #4217 | 3.333 | 3.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
very good game! i love the idea! you should explain how to play the minigames in the description or during the game, but the everything else is super cool! honestly one of the best games i played during this jam, congrats
Very nice collection of minigames and technical built-in converter between the languages. The timer for suffocation does not stop at the outro so it cuts off when not enough time remained.
I liked this one a lot! Took me until halfway through the first play through to get it but once I did I played through a second time to get the ending. Well done!
Hee-Ho. Nice idea, very good jam theme realization. Interesting and smooth controls minigames
I liked the idea, reminded me a lot of Myst or other similar point-and-clicks but I do have a few nitpicks. Firstly, I don't really like that you have to wait an arbitrary amount of time before attempting a minigame. I feel like either the hazard sign should show straight away, or there should be something to do to prompt the minigame. It just feels like the time is wasting away when you're waiting for one to pop up. Secondly, I wanted to read what I had decoded! After I got all the symbols, I didn't get a chance to read the book! Anyway, overall I thought this was a great entry!
Thank you very much!
The books idea was to test out the players speed most players get to the reactor and straight up finish the game, but you can always just hit the back. Yeah I know the time you have to wait is a bit frustrating but us having back buttons if player is stuck, you could just spam back and in again to mini games so we did like the little wait to punish the player if he just skips. But thanks!
Quite fun! The premise is interesting and I like that there is a lot of time given. To even improve I think it'd be cool if you can introduce random events within the puzzles, since after a few runs it becomes quite predictable but adding variations could be interesting.


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