interesting mechanics and concept of combining time as all the resources, the game balancing aspect becomes tricky between attacking, reserving “time”, etc.
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Deck of Blood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7516 | 2.105 | 2.400 |
| Artwork | #8886 | 2.017 | 2.300 |
| Creativity | #9542 | 2.017 | 2.300 |
| Enjoyment | #9659 | 1.754 | 2.000 |
| Narrative | #10003 | 1.316 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A countdown timer is central to the gameplay. It's used as your HP, your resource for casting cards, as well as being an actual timer for beating levels in.
(Optional) Please credit all assets you've used
Excluding the Discord, BlueSky and LinkTree logos, all assets were created by the various team members who can be found in the credits page of the game.


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