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(+1)

The idea is neat, but patching more than 22 or 23 computers feels impossible due to it taking ages to get rid of ads as the game doesn't seem to register consecutive clicks if you click too fast, the button for removing the ads being offscreen when there are multiple threads. However, I do like how the UI and assets have that authentic 1999 feel (even though I have no personal experience with technology from 1999).