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It is unfortunate that you did not get to spend as much time as you wanted, as there is a real nugget in there!

I like the interesting duality between dice that have slightly better moves (but limited lifetime) against a traditional chess board & pieces.

It is a little hard to follow, with it not being traditionally turn-based (not being sure how many moves the opponent can make) and it felt a bit like a free for all in the end.

Despite that, I think I can see what you were aiming for, and I would like to try it again in the future if you do decide to work on it further!

Good job with what you did achieve though!

(+1)

I literally have a TODO that says change enemy AI to use tweens and a callback. One of many things on the cutting room floor. But thanks for playing!