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(+1)

I love my incrementals, so I stuck through this one to the end. I have to admit that the incremental beginning phase doesn't feel like a count down so much as a count up (since the threat increasing is your main 'timer') but I do see the count down aspect once you get to the extermination phase. I'm also not sure if I did something wrong and should have been less concerned with my threat rising and more just "get me to the end", but it did feel like it took quite a bit of time for a game jam game, especially since I couldn't unfocus the window and let it idle properly. Good concept though! 

(+1)

You are correct. We should have had a warning or make minerals be only used in phase 2, that would have solved a lot of our problems. As for the pase 1 countdown, it was more for the singularly/doomsday clock countdown.