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Never VI's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5050 | 2.942 | 3.750 |
| Audio | #5605 | 2.550 | 3.250 |
| Enjoyment | #6399 | 2.550 | 3.250 |
| Creativity | #6463 | 2.844 | 3.625 |
| Narrative | #6744 | 2.059 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player must beat the game while clock ticks down each turn.
(Optional) Please credit all assets you've used
Original audio, 3D and 2D assets made fresh for the game jam!
CC0 3D textures and ambient tracks used and customised from BlenderKit and FreeSound.org
(Optional) What would you like to be called if GMTK features your game?
Oisín
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Comments
This is such a great idea!
It was confusing at first. I had no clue what to do, I wish the game mechanics were explained in the game or in the game description.
But once you start to understand, it is great, great atmosphere, great art style, music fits the game perfectly. Nice finishing touches here and there, it feels polished. Game mechanics are cool too, simple yet enjoyable and quite profound.
Nice work on the balance too, the game isn't too hard nor too easy! Well done in that regard!
I just want more!
Edit: the enchantments that refer to other cards are very confusing at first, something like displaying the name in another color or event displaying the referenced card when you hover its name would have helped me a lot :D
It has a pretty interesting concept, and the visual art is pretty good. Good job!
OMG this is so cool, it reminds me of Inscryption. I love the style. The only feedback I have would be to make the cards match the style :) Great job!!!
An interesting game, visually stunning. Although the models are simple (or few in number), they look complete thanks to the lighting. If the card textures were improved, it could have commercial potential.