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Countdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #5205 | 2.311 | 2.778 |
| Creativity | #7543 | 2.589 | 3.111 |
| Artwork | #8129 | 2.219 | 2.667 |
| Enjoyment | #8314 | 2.126 | 2.556 |
| Audio | #9658 | 1.387 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to stop the alarm clocks, every clock is ticking
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Comments
Control was alright, but the layering of the instructions made it hard to tell what was needed of the player. A good idea would definitely be arrows pointing to the clock with the lowest timer.
A ideia é daora, mas não entendi muito bem como desligava os alarmes.
A interface tava bugada mas acho que cheguei no nível 6 hahah
I liked the players animation. The game was a bit confusing to start with, but it's quite fun once you get the hang of it. I think some of the timers could be a bit more forgiving as you almost can't make a mistake.
I think some more instructions would help, I wasn't quite sure what I needed to do. The character controller was satisfying though, I liked jump-rolling around!
Thankss! A lot happenned while developing it.... I was literally at the last seconds trying to make the ui fit the screen with some instructions but I didn't manage to fix it in time </3 but it was a fun experience of doing it mostly solo and making it work somehow