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TIME//BREACH's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #6189 | 2.681 | 3.222 |
| Audio | #8135 | 1.941 | 2.333 |
| Creativity | #9201 | 2.126 | 2.556 |
| Narrative | #9794 | 1.387 | 1.667 |
| Enjoyment | #9832 | 1.664 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each action spends time.
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Comments
I really like the feedback of combat, very satisfying. The mechanic of everything costing time is cool too, makes the tension ramp up towards the end. Nice job!
Really cool idea and the presentation is great! I dont think the game hits a great balance, so it feels like Im always punished for trying to kill an enemy. The reward doesnt cover the cost it took to kill it.
But I really like the art style of the game, it looks fantastic! Great job!
Thank you for your Feedback
Nice sound design and really clean artwork. The basic game idea was cool, though I'd love to see more in the way of gameplay variety - different attacks or some sort of upgrades would bring a lot to this game.
Thank you for your feedback.
I like the game idea, but I don't really like how it's executed. Pretty bare bones.
Thank you for your feedback.