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A jam submission

XP0RTView game page

Sokoban on a leash
Submitted by M1n3c4rt, zxcksharks, TENEX_KEZIKAI, japi, 0mni — 8 hours, 25 minutes before the deadline
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XP0RT's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#7003.8803.880
Audio#9163.6003.600
Creativity#9744.0404.040
Artwork#35093.3203.320
Narrative#78331.8801.880

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The core mechanic of the game is timers attached to boxes that count down when pushed.

(Optional) What would you like to be called if GMTK features your game?
Team N0MCAT

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Comments

Submitted

Great spin on the mechanic by adding the countdown. That mixed with (spoilers) moving the starting locations makes for very addicting brain teasers. I got stuck on the main puzzles and then discovered how to move around start spots by playing the C-levels. It was a good idea to have all of the levels unlocked so I could learn that essential advanced mechanic. Thanks for the for 20 minutes of fun!

Submitted

thanks for reminding me of that sokoban game, i've never seen it for almost a decade, now i can see it again, with another creativity! sometimes i feel so difficult on some levels but i managed to figure it out! such a nice concept man!

(+2)

Amazing

Submitted(+2)

Such a clever core mechanic! This was great

Submitted(+2)

Very fun and clever game! The difficulty of the game was well balanced!

Submitted(+2)

Awesome sokoban game! the different types of boxes add a nice challenge.

Submitted(+2)

Very creative puzzles, and the increase in difficulty was very well done. The only two levels I couldn’t complete were 10 and C5. I would definitely come back later to finish them. ;)

I agree that the only issue was to not load the next level when finish one, but its just a detail

Very great work!

Submitted(+2)

Very fun little sokoban, got a lot of patrick's parabox vibes! The main mechanic is a bit hard to parse initially, but I really enjoyed messing around with it once I figured it out. I know how hard puzzle design can be within the time limit, and I think you did a really good job balancing the difficult curve.

Submitted(+2)

Very clever puzzle game, I had a lot of fun

Submitted (1 edit) (+2)

Very fun game! Took me a while to get the jist of it though. Loved the art! My biggest issue was not being sent directly to the next level.