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Parry 'Dis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #5963 | 2.188 | 2.188 |
| Enjoyment | #7509 | 2.312 | 2.312 |
| Creativity | #7623 | 2.562 | 2.562 |
| Artwork | #7725 | 2.312 | 2.312 |
| Audio | #7914 | 2.000 | 2.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Survive the onslaught of your angry mother. She has limited moves until fully giving up. Count them down and cut them down. Do not forget to memorize her timings and count down in your mind.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Asset Super Studios
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Comments
The narrative was hilarious and the ninja jump the mother does to hit you with the bag is hilarious as well. Mother was too strong for me, won't be able to play outside today
We hope you still enjoyed the game even though you did not win!!! Even us devs, had a hard time winning against Mother.
it could have been executed much better
Thanks for playing our game! We recognize that our game have lots of potential but our team faced a lot of hurdles during the development process. Rest assured that we will continue to improve upon our concept.
it could have been executed much better
The description is absolutely incredible, you should've found a way to put it in the game itself. One thing to note is that spam clicking doesn't seem to have any drawbacks aside from losing score, so you can very easily win the game without timing at all. Still a fun time though.
Glad to know you had fun with our game!
The description's content is a part of the tutorial sequence we had planned for the start of the game. We encountered some issues and opted to put it in the description instead. We will develop the tutorial sequence in future updates so please stay tuned.
As for the spam click parry, the development team designed the parry system in the most satisfying way that it can get. We want to incentivize players in that way as opposed to punishing them hard for not playing as we intended. We are also open for suggestions as to how we can improve the game.
I dont like the emojis, makes it feel very AI generated
That said, the game itself is fun, I like the scream, I enjoy parrying an old lady, calibration feel good
Our team made several playtests with our friends to ensure the feel of the game is on par with our vision. We are very happy that it paid off!
The emojis, on the other hand, are part of the placeholder assets we haven't had enough time to replace. We intend to improve upon them on our future updates. Please stay tuned for them. We are also open for suggestions just reach out to us. Thanks again and we are glad you had fun!