Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[Metroidvania] I am looking for contributors for Twardy 2.0!

A topic by 99 Studios created 8 days ago Views: 107 Replies: 5
Viewing posts 1 to 2
(4 edits)

For more information, visit the GDevelop Forum post.

Form: https://forms.gle/XDt8knJUzAzGxVSD6

What is Twardy 2.0?


Twardy 2.0 is a top-down, pixel-art soulslike with a massive scope. The White Being has chose you to destroy the world before it destroys itself by reaching High Emissary, the ex-ruler of the Mainmap. There will be 8 endings, 147 bosses and 97 areas for you to explore and discover secrets along your journey. There will be many friends and foes to meet who will explain the deep and tragic stories of this world, from the Spider civil war to the retirement of High Emissary.

Why Collab?

For the past year, I have been the only developer, designer, and tester and have been actively developing the game. Due to the massive scope of the game and the amount of jobs I am juggling, I need your help if I want to give this game its full potential.

Roles Needed

Though I will still remain the Lead Designer, composer, and artist, there are a plethora of roles that I need people for.

Most roles can have more than 1 member.

Management

Assoc. Task Manager (MAX 1)

The Associate Task Manager helps me organize tasks and decide what to do next.

Development Team

Level Developer (MAX 3)

The Level Developer implements the area layouts into the game. They also create cutscenes.

Boss Developer (MAX 3)

The Boss Developer implements bosses into the game.

Tools Developer (MAX 2)

The Tools Developer creates debugging tools, GDevelop extensions, and automation for the game.

Systems Developer (MAX 2)

The Systems Developer implements mechanics (e.g. Abilities & Equipment) into the game.

UI Developer (MAX 1)

The UI Developer implements menus, HUD, inventory, and achievements into the game.

Asset Integrator (MAX 1)

The Asset Integrator imports assets and non-boss animation.

Documentation Team

Design Document Manager (MAX 2)

The Design Document Manager keeps the GDD updated.

Wiki Manager (MAX 4)

The Wiki Manager keeps the wiki up to date and occasionally releases teasers on the wiki.

Closing

Thank you for reading this post.

Feel free to ask any questions regarding this post.

Well I can’t do much coding wise cause I have no experience with unity and stuff only python, I’d be happy to help you with testing all QA, official playtesters and stuff, I just ask for credit and for you to review my game if you have time. All for free ofc.

(1 edit)

Thanks for reading! Twardy 2.0 is made in GDevelop, not Unity. Do you have a GDevelop Forum account? Also, I have noticed that you haven't filled out the Google Form yet.

I do have gdevelop, js not experienced in it lol, I use python and in a replit with that cause I have chrome 😅 I just filled out the sheet now

I reviewed your submission, but I will need your GDevelop Forum account (or email if you don't have one) for further communication.

GDforum Account name is InterrealmGames, email is nicoram432@gmail.com