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A jam submission

Sin CountView game page

GMTK 2026 Game Jam Submission
Submitted by KaiserElite — 18 hours, 37 minutes before the deadline
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Sin Count's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#44823.2833.417
Narrative#51522.3222.417
Enjoyment#63532.5622.667
Artwork#64052.6422.750
Audio#93741.5211.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Count down the number of inputs player has left.

(Optional) What would you like to be called if GMTK features your game?
KaiserElite

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Comments

Submitted

Wow for your first jam you created one of the most unique concepts I have seen in this jams. You essentially blended together a puzzle game and an action game by having the player beat bosses with a given amount of inputs. This means that players can spend their count by either moving or attacking in a fast-pace boss rush game. Incredible creativity from your first jam :)

Submitted

Congrats on completing your first jam game! I actually played it all the way through and enjoyed it, more than I have some much more polished games. You had creative ideas for each boss and they increased in difficulty which was really cool to see. I saw someone already mentioned the Juice video and that was my first thought as well -adding feedback - sound effects, flashes when an enemy is hit, knockback etc. will go a long way to improve what's already there. There's lots of great resources for free music and sound that'll help you out. You have a great start, keep going!

Submitted

Awesome job on finishing the game! Most people don't get that far in a jam on their first try. I saw you asking for some feedback. I think this game does need some juice, There is an amazing video from like 15-20 years ago on youtube where the presenter turns block out from boring to amazing without changing the gameplay at all. You also mentioned the lack of music, that is a common struggle. A good way to fix it is to look for a musician looking for a team, there is usually someone in the looking for group channels that would love to partner up! Keep up the work, I can't wait to see your next jam game.

Submitted

Honestly the idea is there. It plays out more like a puzzle game for a few of the fights, but I felt a lot of my fights were solved by spamming left click. Though stuff like the boss was definitely interesting. I hope my browser wasn't muted, but lack of audio is a big deal for a lot of games. Even a simple, short SFX on each action, attack, jump goes a long way in making the experience more memorable and enjoyable. Keep working on the game, its a good step for a first project.