Such a good game concept! Level 7 was too hard, no idea how to get over the big wall with the mechanics :p But the theme was implemented sooo well. The invisible countdown timer, constant stress, managing stamina and guessing how long it takes till it beeps. This might make for a fun multiplayer parkour game concept
Viewing post in The SpeedOunce RUNNER Test jam comments
Yeah that jump might be my fault. The levels are slightly randomized, but I still know exactly what one you're talking about. I did think I made that easier during dev, but turns out I didn't. If you jump from the far right block,as close to the middle wall as possible, you can make it over.
We're glad that the the constant stress of the actual FitnessGram™ PACER Test seemed to have been captured.
Thanks for the idea of multiplayer. I'm putting it in our Evil Notes™ for later >:D .