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A jam submission

Time Out (Demo)View game page

survive the countdown, time is your enemy.
Submitted by YDOEY — 22 hours, 49 minutes before the deadline
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Time Out (Demo)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#47922.8852.885
Audio#59772.4622.462
Narrative#78191.8851.885
Creativity#83892.3852.385
Artwork#87262.0772.077

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is an obvious count down and it is the primary game mechanic

(Optional) Please credit all assets you've used
no credits all by myself

(Optional) What would you like to be called if GMTK features your game?
D.O.E (Dee Ooo Eee)

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Comments

Submitted(+1)

Very enjoyable to play, the design is simple which really allowed me to focus on the gameplay, which was fast-paced and required thinking, I love it! Could not beat the boss unfortunately, at the end there were like 20 enemies on me and I could not finish that last healthbar part xD

Developer

happy for you enjoying it!

I will add multiple game modes and a bit of balance in the full version, did not have time for that in the jam time

thanks for your feed  back

Submitted(+1)

I like the minimalism, especially when there is mechanical depth.

Unfortunately I could not figure out the class system, selecting did not seem to work for me?

Nice work with everything you made in the time!

Developer(+1)

thank you for this feed back

grateful you enjoyed the game 

Submitted(+1)

The game is surprisingly fun! The different classes offer some replayability and it's very cool to try and squeeze just as much time as you can with killing enemies. The music is quite rudimentary - which is better than nothing, even though it does irritate after a while with how repetitive it is (but I know how it is creating songs as an inexperienced composer - hell). I think it's very cool for what it is and could be expanded upon! I think you could make the playing field bigger in the full release, and make the shop a bit more readable, maybe add some icons. Keep it on!

Developer(+1)

thank you for your feed back!
the music is just a place holder didnt have time to make tracks but a repeating 40 second track is better than nothing  for a 4 day jam


as for the full version I am planning to add game modes and more currencies and abilities, will rework art and the shop

hope you had fun!

Submitted(+1)

This was quite enjoyable. It was an unexpected, pleasant surprise seeing different class types in a bullet hell.

One issue is that the time keeps going when you're in the shop, so you just lose time browsing your wares :(

Developer

yes multiple people gave me the same review

I will re-work the whole shop system in the full release

thanks for your feedback!

Submitted(+1)

loved the different enemy types! the gameplay is simple but fun and the concept is quite unique. my only gripe is the shop, i wished it paused the game instead of slowing everything down. Great Game Overall!

Developer(+1)

the slow motion is actually intended to make fast paced game play

imma add different game modes and more content in the full version and I will add a pause trigger because many people wanted it

thanks for your feed back!

Submitted(+1)

Very simple concept, but well executed! I like how the shop doesnt fully pause the game, only slows it down.

Developer(+1)

Glad you liked the game!
gonna update it and add more content after the voting period ends.

Submitted(+1)

I think it's a fun concept! The bloom on the main menu is quite aggressive but on the game it's fine. The shop mechanic is quite interesting too! Though I would want more gameplay elements that uses the countdown theme more extensively beside a countdown timer. I like that the timer is your health though!

The boss is pretty difficult to deal with since there are other enemies that I need to focus on too. Overall it's quite well made, I think some more sound effects for player input could be nice, for example a shooting sound, and maybe some moving background could work!

Developer

thank your for your feed back

this is just a demo for the full game made in the jam time

I will spend time on optimizations, sound-glow controls and overall more game content after the voting period ends

hope you had fun and hope you try the full version once it releases!

Submitted(+1)

Simple idea, but it works as a game. The glow effect is too bright and makes the text more difficult to read. The same applies to the game characters

Developer

it is intended to be a neon game

I will add a glow toggle in the full version but didnt have time for those small optimizations in the jam time

thanks for your feedback!

Submitted(+1)

Cool game, it starts a little slow but once you get a lot of speed and the enemies appear more it gets pretty tense, it almost feels like a bullet hell at times, good job!

Developer

thanks for you feed back

hope you come back when the full version releases, this is a demo for the jam

Submitted(+1)

wish time paused while in the menu

Developer(+1)

it is intentional actually to create tension and fast-paced shopping

I will add an easy mode and one of its features will be shop-pause

thanks for your feedback!

Submitted(+1)

thanks for clarifying 

Submitted(+1)

You can open the TAB menu and have the ability cooldown tick down at normal speed, which is a slight oversight, but the game is still neat!

Developer

thanks for this insight

I will make sure to solve this in the full version

Submitted(+1)

It could be really good, I just wish there was more juice. Still, it has potential !

Developer

thank you for your feedback
it will have a juice mode XD I will  start making a full release in a few days