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A jam submission

KUBEView game page

Just one box to place. How hard can it be? A bite-sized Sokoban-inspired puzzle.
Submitted by ImWIP — 4 hours, 36 minutes before the deadline
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KUBE's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4334.0004.000
Audio#8393.6293.629
Artwork#9714.0574.057
Creativity#14763.9143.914
Narrative#82081.8001.800

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A countdown of limited moves forces a position reset, requiring planning across multiple loops.

(Optional) Please credit all assets you've used
Tapping Wood 7.wav by F.M.Audio -- https://freesound.org/s/617058/ -- License: Attribution 4.0
rewind.wav by crunchymaniac -- https://freesound.org/s/687272/ -- License: Attribution 4.0
"Late Night Radio" Kevin MacLeod (incompetech.com) -- License: Attribution 4.0

(Optional) What would you like to be called if GMTK features your game?
WIP

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

This game is awesome from the concept to the look, it took me a second to work out the first puzzle but this is awesome the art style is simplistic but crisp kind of reminds me of GMTK word play. Only thing I would add would be a button that just counts you down to zero because moving to kill yourself got a little long.

Submitted

Nice puzzle concept, the respawn definitely adds a lot to a basic sokoban. I also like the minimalist visuals :)

Maybe it could be nice to have a "last spawn rewind" instead of fully resetting the puzzle, in case you do a small mistake and don't want to start over? (or perhaps I just managed my board badly ^^)

Cool idea, you could absolutely make more levels with that mechanic!

Submitted (1 edit)

A nice short little sokoban, I liked the the mechanic but admittedly it didn't feel like there was too much depth to it other than just moving to a spot where you can now push the box

Submitted

simple yet effective puzzle game, i like the idea, could be expanded with more mechanics in the future

Viewing comments 24 to 21 of 24 · Next page · Last page