Pretty cool concept, I liked the idea of stealing time from one thing to give it to another. The art was cool, especially with the backgrounds. I have a few of suggestions if you were going to develop this further, firstly some sort of music would be great as you played. Secondly I found the sound the character makes to get a bit repetitive and can become slightly annoying after playing for a while, this could be easily solved by slightly pitch shifting this sound randomly each time it plays to add a little variety without the need for multiple sound effects. Finally I got confused a bit that I could give time through doors, on the second level I was stuck for a while because I didn't realize it was possible.
Overall though a really fun puzzle platformer, good job!
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Thank you so much for the detailed review and suggestions: As for the music,due to religious reasons, I won't be able to make "Instrumental" music at least, I'll find a way around it eventually
As for the walk sound,I'm not really a sound designer or anything so I used the voices I got in my hand directly without trying to adjust them, but it's the first time I hear this detailed advice about how to make irrepetetive, I'll apply it for sure.
And as for that puzzle, I really did make sure to give you the exact seconds you need to reopen the door and get out of the level too, but it seems I had to make a level for this, I'll consider this in future releases. Thanks again!
Hey, glad you enjoyed the game I’m now about to release my new local mutliplayer fighting game RIGGED! And I want everyone who replied to my game Timestic to give it a wishlist and watch the trailer from this link: https://tfg-studio-2025.itch.io/rigged