Play Corporate Hell
Corporate Hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3564 | 2.643 | 2.643 |
| Enjoyment | #5254 | 2.786 | 2.786 |
| Audio | #5522 | 2.571 | 2.571 |
| Creativity | #6764 | 2.786 | 2.786 |
| Artwork | #6985 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each new level is a new floor. That fits them theme because, the countdown is the floors going down after each level.
(Optional) What would you like to be called if GMTK features your game?
RandomDevGroup
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Comments
Fun game, I like the variety of weapons and enemies a lot. Good submission!
Thank you!
Nicely done! I loved the weapon and enemy variety, but some enemies felt nigh impossible to kill with the initial weapons, making it more sensible to just run past them. The game picked up when I got the sniper rifle, that felt like a well-balanced damage output.
Thank you!
Seeing other corporate setting games this jam is like finding wild alternate timelines.
The final level was a bullet hell, but I managed to clear it (the sniper rifle is very strong). Unfortunately, the elevator didn't open, so I missed the ending, but it was fun to play nonetheless.
For the last level there may of been an enemy in the corner. We are really happy that you enjoyed our game! Thank you for playing!
really cute game with a cool concept!!
Thank you!
My coworkers had fun with me, until I found a weapon inside a crate.
Are the ennemies' projectiles solid and actually blocking the player's bullets?
Yeah, they do. I did not have to to fix the glitch unfortunately.
Was that all co-worker I just kill?
The point was you go down the floors. Each level gets more challenging. But one of the main mechanics is killing you're co-workers
Fun game, great job! Wow that difficulty sure did ramp up fast starting on floor 30 but once I got used to the fast pace it wasn't too difficult! I really liked all the different weapons you added but early on it was hard to tell if some weapons were actually doing any damage. I'm guessing the enemies just had much higher health so something like a health bar could have been helpful
Thank you for the feedback, and we are really happy you enjoyed our game! We did want to add in the health bar, but ran out of time.
I died and respawned with a shotgun. Quite nice. Feels just like I'm right back at the office
We are happy that we gave off that office vibe! Thank you!
the music is a vibe, and the office theming is great
Thank you! We really went for the nice office vibe, and we are happy that the music is enjoyable!