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Midnight intervals's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #8753 | 2.059 | 2.625 |
| Enjoyment | #9289 | 1.863 | 2.375 |
| Narrative | #9563 | 1.471 | 1.875 |
| Audio | #9697 | 1.373 | 1.750 |
| Creativity | #9860 | 1.863 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has a 30 seconds countdown which is the duration of the wave then a 10 second count down for between waves to uppgrade
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Comments
I love vampire survivors but I had some issues. I wasn't really sure if i was attacking or not and the tutorial didn't work for me sorry.
Dang, so close! I survived up until round 5 or 6 I think with a highscore of 16000! I love the vampire survivors type of gameplay, and could really see this be expanded upon. Nicely done!
I see the survivors inspiration! I ran into a few challenging issues:
* I couldn't figure out if my sword only does damage when I swing it or on a left click. I saw the anim on the left click, but there wasn't any feedback on enemies.
* The tutorial button did not work for me
* There were screen size issues. Some of the upgrade picks were off screen.
* Enemies had no collision, so they quickly all bunched up as I ran circles around them into a single massive blob
I really liked the run animation of the main character. it was very smooth. Congrats on the submission!