very interesting
Play game
Count Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5226 | 2.918 | 2.918 |
| Audio | #5465 | 2.589 | 2.589 |
| Enjoyment | #6785 | 2.493 | 2.493 |
| Narrative | #7051 | 2.000 | 2.000 |
| Creativity | #7346 | 2.644 | 2.644 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play a count, who must go down, before his blood count down runs out
Comments
I died a few times, but once I got the hang of it, I managed a really good run! The art style is super unique, and I don't think I've seen anything quite like it in this game jam. It gives the game a lot of personality and makes it very memorable. Great job!
cool artstyle! the controls were a bit difficult at first due to the floatyness but a very cool interpretation of the theme!
Very unique art-style with gameplay that would both fit right in as a wario ware microgame !
Great work :)
Amazing word play, I also am quite a fan of gothic themes so this really hit a nice spot.
The gameplay was surprisingly fun I did say "One more" then proceeded to play even more after my "last one".
While I love the amen break usage I think it needs to still follow some of the original rhythm like having the snare on the 2-4 and keeping a semi "consistant" beat.
The organ and choir with the flanger was really nice in keeping the gothic theme!
There were times where the game was "impossible" and I couldn't get to any location but even with that I still kept playing more and more.
Keep up the good work!
An artistic masterpiece. It feels like Nintendo DS Homebrew you would whack onto a flashcart for a flight or something!
Nice twist on the theme! A literal interpretation of the words.
I wish it was quicker to get back into the game play after losing. I like the sound effect on the menu when you enter the game, but having a faster "restart after death" would have made it easier to keep playing. The animation of the bricks flying off the tower was also a little distracting.
I really like the art! Especially of the count.
I'm not sure dashing ever really made sense to use since I more often thank not flew out of control straight into a stake.
I assume the aspect ratio is so it works on mobile? If it does work on mobile (I'm playing on a desktop), hats off to you as that's really cool and accessible. But if the screen was wider I think it would be easier to use the horizontal dash since there would have been more leeway.
I'm too skillissued to get far i guesss. Sometimes feels a bit unfar as the only platforms are where the wood thingies spawn so you just die


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