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A jam submission

Countdown to CatastropheView game page

Submitted by Meepy Games — 20 hours, 10 minutes before the deadline
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Countdown to Catastrophe's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#57692.2142.214
Audio#66092.3212.321
Creativity#71272.7142.714
Artwork#72422.4292.429
Enjoyment#88232.0002.000

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You get 30 seconds to beat the level before the ducks invade

(Optional) Please credit all assets you've used
Brackeys Proto Controller

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Comments

Submitted

The vibe was pretty fun to me. Running around and it's a duckpacolypse

Submitted

i got duckvaded

Submitted

I love the idea but way to hard for me. I couldn't jump on the first platform after 10 runs... Clearly not for me but I love the Rubber Duck themed end of the world. 

Submitted

Funny game!
There's a slight dissconnect from camera and player movement.
A bit of feedback to feel like you actually on the ground maybe couldn't tell if i was flying or walking sometimes.
But a good bit of fun.

Submitted(+1)

Fun concept but the camera moved to slow compared to how fast you run, also the level design was just kinda a straight line? I think this game needed some more time in the egg but is still pretty funny. 

Submitted

Cool game! had fun traversing the map, however the movement was a little hard, it would be better if you used a rigidbody for the movement. however fun and great game

Submitted

If I had to summarize this game in one sentence, it would go something like this:

"This cocaine makes me feel like I'm on this game"

Very cool game name by the way.

Submitted

Wait are we inside a duck?? No idea what's going on but it's fun lol

Submitted

Before I was not scared of ducks but now…. I’m scared

Submitted

Well... I don't know if you are on high or something but it was interesting expierience. Honestly I enjoy most of the game how weird is. The music is simple but fitting also there is some explosions even if they are from free samples. Honestly there is no narrative, it's just pure chaos, that in somehow game has unique charm. But I never thought that I could play game with falling ducks from sky on theme count down

Submitted

Hi, I like the ending animation where the duck crashes into the planet.

Biggest improvement would be a better player controller. At the moment you have no acceleration time, so you instantly move at max speed when pressing a button. This makes it very difficult to microadjust your position so its easy to tap a key and fly off the platform. Easiest way to implement this is to add your movement direction to your velocity, and then if you velocity is above the max speed, set your velocity to the max speed.

I'm not sure whether it would fit but another potential addition would be "Coyote time", where if you try to jump just after leaving a platform you still are able to jump. This makes it a bit more forgiving, as especially without any acceleration time I regularly walked off before pressing jump. But this problem might be fixed by the previous suggestion anyway.

Submitted

its okay i mean my biggest gripe is that if you fall once even at the start you just immediately lose still played until i won (3 times)

Deleted 54 days ago
Developer

Would a double jump make it better

Submitted

definately Still a cool game tho