This has been such a blast to play that I have to force myself to stop playing so I can focus on other stuff. It is really just a magnificent game all round. Really well polished - The art style is absolutely fantastic, the sound design is lovely, and the narrative is great as well. So all in all a great game.
There are some gameplay nitpicks that I had...
Firstly I believe the jump from region to region is a bit to harsh, especially in the Abyss section - that I found to be the hardest.
The other thing is that Combat is maybe a bit too fast later on and even earlier at times, I have no clue how much health the enemy even has up until I actually end up killing it. Which isn't too big a complaint but that is something which could be improved.
The wait at the start is nice but as a previous comment said, the loops after the first one are continuous so really difficult to get them right later in the game. I think a delay in each round might be something but I guess there could be better Alt solutions to that issue.
One nitpick I did have, which tbh I really should not considering this is a jam game, is that Defend doesn't feel as responsive, but I think that's just me being too harsh tbh.
Apart from that, the special is a bit weird as well, the heal one isn't worth much since you get the 20% and that is just much better and doesn't break the game Rhythm either. So that could be worked on as well.
Lastly I had a thing that I wanted to ask, Do the upgrades stack?
And I shall be returning to this game quite soon. And if ever this goes beyond just a jam entry I will be looking forward to it. Well done on an amazing entry.
P.S. The boss fight room takes a bit to load in for some reason.