I like the idea of changing sizes to better fit through different obstacles. The base platformer mechanics are a little wonky, but beside that, the game is a pretty fun time-waster!
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Clockwork Cat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2227 | 3.257 | 3.257 |
| Creativity | #2528 | 3.686 | 3.686 |
| Artwork | #3401 | 3.343 | 3.343 |
| Enjoyment | #3432 | 3.171 | 3.171 |
| Narrative | #4064 | 2.543 | 2.543 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game takes inspiration from Albert Einstein's Theory of Relativity. The larger an object is, the faster they perceive time. The player can manipulate the speed of the ingame timer by changing their size. By changing the size, which changes speed and other player attributes, the player has to solve platforming puzzles in a 2D environment to collect all the clocks and progress through the levels before the countdown expires.
(Optional) Please credit all assets you've used
Speedometer UI- Username: Juicy_fish from Magnific.com
Steampunk 2D environment art: opengameart.com, Author: KnoblePersona
BGM track: Artist is MFCC, Composer: Sosin Mykola, track name Retro Arcade Game Music
Spikes: https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360
Sound effects: https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-54116?srsltid=AfmBOorwM-8cimXTXheImHQxrLW3Kq_cee6NSOg-twWXf2FYHBVSy6xc
(Optional) What would you like to be called if GMTK features your game?
Lemon Chillies









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