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A jam submission

Time in MotionView game page

Time is precious. Don't waste it!
Submitted by GitOut — 1 hour, 29 minutes before the deadline
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Time in Motion's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#9514.0494.049
Enjoyment#19413.5123.512
Artwork#36123.2933.293
Audio#55822.5612.561
Narrative#59072.1952.195

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is limited time to complete each level.

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

One of the view games with mobile support.


Good job!

Submitted(+1)

very good concept. Enjoyed playing it!

Submitted(+1)

Very cool game! It's a unique take on the theme and it's made very well. Making a mobile version is crazy as well. Good job!

Submitted(+1)

Clean game top to down! 10/10 though since I'm entirely on mobile it took a little longer to understand the controls, I got used to it soon enough :D

Submitted(+1)

Got stuck on that really hard level midway thru ;-;
I really like the concept, its decently fun to play, but a few levels were a little easy / way too hard. Cool game!

Submitted(+1)

great game! Tho on mobile I couldn't figure out how to jump for a little while. But I figured it out eventually. I really liked the abandoned temple vibes. Amazing game! https://birdyowl.itch.io/one-more-minute

Submitted(+1)

The core concept is great, feels a bit like if Superhot was a platformer, but for mobile controls I wish there were some buttons on screen, I could never tell if I was tapping high enough to jump and sometimes accidentally restarted too.

Developer

With the Android version I'm always conflicted if I should post it, because the touch support is not great and that version is mostly meant for gaming handhelds (some of which apparently use Android) and such. And yes, in hindsight I made the restart touch area too large.

Viewing comments 27 to 21 of 27 · Next page · Last page