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(+1)

Fun little game, the workers jumping in the end to celebrate their success was a nice touch :D

In the first loop I failed, not knowing what all I have to do, but then later learnt, it was confusing what fuelling / stop fuelling meant, some kind of feedback would have been great for each of the tasks, may be a task list at side and checking off, nonetheless it was fun

(+1)

Thank you for playing! :) I’m glad you liked the celebration at the end!

I already added some arrows to guide the player in the right direction for dragging, but I agree that more guidance for the tasks themselves is missing. Highlighting the current objectives in the timeline and showing which objects need to be moved would make the tasks clearer. Thank you for the valuable feedback!