Play game
Count Suika's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4127 | 2.857 | 2.857 |
| Enjoyment | #4177 | 3.000 | 3.000 |
| Artwork | #6697 | 2.571 | 2.571 |
| Creativity | #6764 | 2.786 | 2.786 |
| Narrative | #8668 | 1.714 | 1.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this variant of Suika game you have to count (up) as well to score.
(Optional) Please credit all assets you've used
All assets home made, even music and sound design
Leave a comment
Log in with itch.io to leave a comment.


Comments
The idea of the game was really cool, and it creates new problems to solve instead of the classic suika game.
However, for me, the speed of the numbered's one spawn, was way too quick. Had not enough time to create a dynamic where I could fully enjoy myself.
It was a good game nonetheless.
Keep the good work !
It seems like a pretty small change of the Suika game formula at first, but it changes how the game is played pretty radically. Accidentally getting non-sequential numbers stuck in the same bubble (while the ones in between are tucked away in the other side of the field) creates some interesting problems to solve. It was also very satisfying when I was able to make a few big bubbles and then clear most of the screen by popping them one after another. Really like it! I'll probably come back to this one a few times later.
Cool game! I think the instructions are a bit lacking, it took me a couple of rounds to actually figure out what to do. The music and art are both well made, and I like how the game adds some more strategy to a game that is otherwise pretty simple. Nice game! :D
It took me a little while to parse the instructions, but once I got it, I realized that this is a very difficult game LOL. I’ve never played the original suika game so that’s probably a contributing factor
The suika part seems really solid! Physics works well, though there were times where things seemed frustratingly close to colliding but didn’t. Probably normal stuff and I’m just not used to it lol.
For the counting part, it does seem very easy to put yourself in a completely impossible position, e.g. one of the numbers is in a very small bubble near the bottom and a bunch of stuff got piled on, or two very far apart numbers accidentally got combined into a bubble. The highest I was able to get was popping the number 6, and I felt I got very lucky - I got 1 2 3 combined and popped it early, and I got 4 5 6 combined and popped not too long after, then I went on for a good while and accidentally popped a number in the teens before popping 7 lol. Fun concept though! (even if it might not fit the theme too too well)
Actually the bubbles not colliding is a bug, it occurs when one of them touches the edge of the tube. I know about it and tried to fix it but nothing worked. I even think this bug is happening on browser and not on my machine, maybe I'll patch this in the future.
And yeah, the game is hard. It's addressed to people already familiar with Suika Game who already know how to score well. I could balance this by making the numbers more sparse, currently it's 1/8 ball can have a number, with the first one forced to have one.
Oh god, an even harder version .. I'm already bad at the original xD
But it is a very cool idea!
Not sure how this fits the theme but i still had a good time playing it
Interesting idea for a Suika variation, very hard though lol
Cool take on the theme. Suika with counting. Great job!
Nice game. It was kinda hard to see the difference between them. I think have more varied colors could improve it. But good job anyway!
So this is like Suika but much much harder hahaha
Good job on participating :)