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kainmeiz

111
Posts
12
Following
A member registered Dec 10, 2024 · View creator page →

Creator of

Recent community posts

ohhh very cool, ill check it out

zer cool ya

Very fun, the style of the game is great. Though one things for me that was kinda weird is that it feels like it kind of easier and better to full clear the board instead of getting the points for being on enemy spaces, thought the last level was an exception for me. Also maybe I'm a bit crazy but some of the pieces remind me of Inscription cards. Very very cool game.

Thank you, I'm glad you liked it.

Currently there is no ending, its just infinite. Thank you very much for playing.

I've played a bit of these thing spinning around and hit on time but this might just be my favorite version of that. It feels so frantic and wild and all the different penalties and boons are really interesting. I also really like the style of it and the simplicity to the look while still having character. Really really truly great work.

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This is literally peak. Such a unique mechanic, really exciting too. And man this game just has so much charm, the models of the characters are so cute, the animations, the effects, the camera, I mean just all around its really very well made. I'd love to see this as a full fledged game, genuinely super fun. Amazing work.

(omg and I even forgot to mention the audio, so good too)

Really love the general look of the game and I really like what you did with the audio. Great game

I really like your interpretation of the theme and I find the art charming, though the game is quite confusing at first.

I like the art and audio was good (maybe some sfx were a little quiet) and I like how you did the spaceship mechanic but feels like the controls would work better on controller or if you turned your ship, but either way cool game.

Sweet story, very nice. I also really like your sprite work, especially on plant lady.

Thank you I'm glad you enjoyed it.

Thank you for playing and the feedback.

Thank you very much.

Oh yeah I really like the idea with the pieces attacking, it would definitely add more difficulty and strategy. Im glad the chill vibes also came through. Marathon of puzzles is also such a good way to describe it, thats like the exact vision I had but thats a great name for it. Thank you so much for playing and your feedback.

Kinda time kinda seemed good this way, maybe should have done it differently. Thanks for playing though.

Thank you, I'm glad it was intuitive.

Ah yeah, unfortunately couldn't really figure out a quick way to check if a board is valid/solvable so I tried making the chances of something being fully blocked of low but well. Anyway, thank you very much for playing.

OHHHHHH damn thats very cool, kinda sad I didn't notice that.

Very cute and just appealing game. I like it a lot

Very cool, at first I was a little confused on what exactly I was supposed to be trying to do (as in how do I earn points) but it clicked pretty quickly. Very interesting mechanic and this feels all around very developed. Really like this game, I'm unfortunately pretty bad at it thought lol

This game is so good, oh my god, literally peak. Peak story first of all, love the fact that you went in the bomb defusal direction, love all variety and how the different parts of diffusing the bomb worked, love the music, the attention to detail, how the camera moves. Wow, I'm just crazy impressed. Bravo

Fantastic game

Very fun, love rocket building games and this is a great version of that. To me the welding part is especially cool. Great work

How very whimsical and joyous, who doesn't love gambling you know? I like the different things like camera moves and how the text appears and stuff, makes it feel a lot more polished. Oh and I gotta say, love the trailer lol. Yeah like the game its fun

I really enjoy the idea of the matching things to diffuse the bombs, really very fun. Thought the icons were a little confusing sometimes. Good game.

Cool game, the platforming feels nice, I like your choice of things to set limits on, I like a bunch of the effects like the afterimage on the dash and the bloom and simple plain color graphics have a nice feel. My only thing for me is that the icons are rather large especially when in full screen and can cover up stuff a bit and the jump sound effect is a bit loud. But yea, great game.

Pretty fun game, feels maybe sort of inspired by buckshot roulette? Also I was at first really confused about health because I saw health items and was confused how to know how much health I have cause didn't see any indicator. So uh, I don't have the lives counter that is in the screenshots, like it just doesn't appear?? (win 11 firefox)

I love the art the game has a really good look all around to be honest. I also like that you have a bunch of moving or animated things in the levels adding some motion and stuff. The music is also great, very chill and fitting for the game. I also really liked how you do the puzzles, especially when you add the other fish managing the movement of multiple fish at the same time is fun puzzle wise. Anyway, you guys did great this is an awesome game.

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there we go, had to upload it, couldnt just copy and paste

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Honestly this is extremely good, the presentation is fantastic, the mechanic is fun and its fun doing a bit of strategy with what the right choice and also a bit of strategy on when you click, I like your choice of music, oh and I also liked how you did the tutorial things. Truly extremely good.

(Oh also when going to day 2 the stocks graphs seemed to have gotten messed up ignore me loosing money cough cough, win 11 firefox. Uhhh trying to add screenshot but not working sighhh)

Initially I had some idea for the other pieces like at first there was a king and you would need to take out all the other pieces before taking out the king but I ended up not implementing it (half cause of time, half cause of it felt good without it). Anyway, thank you very much for the feedback and playing.

Thank you very much.

Wow, thank you, I appreciate that a lot.

Thank you very much.

Thank you.

Ohhhh I liked that idea, might need to think about that if I ever come back to this game to develop it further.  Thank you very much for playing.

Thank you very much for playing. I like the water interpretation, I kind of had a couple idea for what else they could be but all of them looked kinda bad lol so ended up on the blue/water.

Thank you, Im glad you enjoyed it. I was actually thinking about making two modes, one where it counts the spaces moved (like it is right now) and a second where it would count whole moves. Unfortunately didn't have time to add that and already had the balancing down for what there is right now soooo went with that lol.

Time for me to write some emails lol. Thank you very much for playing and Im glad it was fun.