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Defuse All Bombs 💣🧨💥's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #568 | 3.714 | 3.714 |
| Enjoyment | #808 | 3.833 | 3.833 |
| Audio | #944 | 3.595 | 3.595 |
| Artwork | #1651 | 3.810 | 3.810 |
| Creativity | #3393 | 3.500 | 3.500 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's core principles revolve around the defusal of explosive weaponry, continuously counting down to your inevitable demise 🧐🎩✨🍸
(Optional) Please credit all assets you've used
Pixabay for some sound and music.
Font is licensed for my use.
Music is by this awesome dude who goes by Cyberwave Orchestra.
Everything else is by me.
The gameplay is a unique twist on the timing-circle mechanic seen in games like Pop the Lock (probably the most famous), Choo Choo Charles, and Death Spiral (as people have been mentioning!) with added information overload and multitasking.
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Comments
I've played a bit of these thing spinning around and hit on time but this might just be my favorite version of that. It feels so frantic and wild and all the different penalties and boons are really interesting. I also really like the style of it and the simplicity to the look while still having character. Really really truly great work.
Oh that makes me so happy! Thank you so much :D
very fun! i adored this. there's a lot of character in the writing, the roguelike elements are very well done and this is insanely impressive for a jam game.
i didn't really like the bomb with the fuses, i think keeping the gameplay within the circle is probably better even when going for a high stress/intensity game, but the others i think were well designed and interesting! and this is more of a nitpick but i wish overlapping segments all got clicked when you tap on them :3 otherwise thats all the criticism i have, this is a contender for the best game i've played in the jam
Thank you for the feedback about the fuses, I appreciate it! Secretly they're very forgiving and you can go like 3 seconds of them being active before they actually start to affect the bomb.
I'm so glad you think it's one of the best games you've played, that's an amazing compliment :D
This game was amazing! Very, very fun, and the new bombs that were introduced each time make it interesting, and at some point, very hard to keep up. I got to the warhead one and then failed. The buffs and debuffs after each series of bombs always gives a unique twist and progressively makes it harder. Wow, very good game!!
Awesome job making it up to the warhead 👀
Thanks for playing!
Score 3, The nuke got me.
Fun game! The modifiers really make the game tick, the added chaos spices up the game enough for you to always be activaly engaged, having to read the text and react with the correct button the correct amount of times, and having to keep track of direction changes and stuff. Fun!
I'm glad you could wrap your head around everything happening. 3 is a great score especially for only one round!
i love the aesthetic and the small bits of strategy you can explore in penalties/boons & the order to tap to bounce between segments. really clever and well-polished!
Thank you! I really appreciate your review :) I'm going to play your game as well, it looks really interesting and unique based on the title and thumbnail alone.
I really like this games dialogue what the rhythm game aspect of it kept me on my toes.
Thank you for playing! Glad you liked it
I love the paper collage font style. the first two bombs were fairly easy for me but the third bomb I had to defuse I was struggling. I couldn't cut the red arcs. no matter how much space bar I tapped, I only got slow downed. (did I miss reading something?)
I don't think that's a bug - did you by chance select the penalty which affects red segments? It says something along the lines of "You must press C to hit Snuff segments." Feel free to try with different selected penalties - that one can be tricky 😋
I don't know what to say, this game is sooo good. Usually I try to find something that the dev(s) can improve upon, but this one I just can't. The game is booming with personality, the art style is soo good and the voicelines are funny af. I adore the upgrades and the cool twists that make each bomb unique and not repetitive to disarm. Thank you for making this amazing game!
You're so kind, honestly! I'm glad you enjoyed my little game :D
I love the look of yours just based on the thumbnail - I'll go check it out 🫡
What a well executed product! A fair bit of strategy too, sometimes you want to skip a segment so you can bounce back to it later. Love the perks and penalty after every round, but gets real hard real fast!
It does get hard! I love that quite a few people have mentioned that strategy you found, it was fully intentional and I'm glad you discovered it ;)
For most, some penalties are tougher than others - and it all depends on how you like to play.
Thanks for rating my game! Have a good day :D
I liked it! I did immediately think of Death Spiral from the Juniper jam, but I think the penalties and boons set it apart! I liked being able to choose what effects I would get since it let me pick what I felt would be the most fun. Great job!
Thank you, that's great feedback, I'm so happy to hear :))) I'd better go check out your game as well!
Very fun, you could say it was.. The BOMB... heh..I will see my self out.
UUUUURRRRGHHHHHHH 💀