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A jam submission

Queen's Count DownView game page

Chess Inspired Puzzle Game
Submitted by kainmeiz — 3 hours, 51 minutes before the deadline
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Queen's Count Down's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#18203.3503.350
Enjoyment#21903.4503.450
Creativity#31703.5503.550
Artwork#35023.3253.325
Narrative#66792.0752.075

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have a limited amount of moves and they go down with each space you move so you have to make sure all the

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

i like it! chill and simple game, fun game!

Developer

Thank you, I'm glad you liked it.

Submitted(+1)

cool game. easy rules, but requires a lot of counting to perfectly solve. Can you complete the game or is it just a test how far you can take it?

Developer

Currently there is no ending, its just infinite. Thank you very much for playing.

(+1)

I really like games like these! The concept is unique because its simple enough to play, but obviously there is a strategy that requires alot to think about. the artwork is very cute, and the game as a whole is very re-playable!

Developer

Thank you I'm glad you enjoyed it.

Submitted(+1)

It's pretty fun to move around the queen and i like how quick you can move her, it's also quite satisfying when you take a piece. Pretty nice music and art to go alongside it too. I just think it gets a bit unfair later when you simply just can't collect all the pieces in the amount of moves you have left. Also maybe if some of the pieces you collect are moving around like chess pieces it could be fun? Just anything to spice up the gameplay. Cool game though!

Developer

Thank you for playing and the feedback.

Submitted(+1)

Nice little spin on chess, satisfying to clean the board!

Developer

Thank you very much.

Submitted(+1)

It was satisfying and intuitive to play! I kept expecting the other pieces to fight back, and I think maybe the blue tiles could be located at the tiles that enemy pieces are attacking? So attacking a bishop diagonally or a rook horizontally/vertically would be more expensive than avoiding their lines of sight? Just a thought! 

I really liked playing, though. Something about it was calming. It felt like doing the chess.com puzzles, but lower stress, with each level having more than 1 correct answer. Not that the levels were easy, but because saving a few moves each round could really add up and save you later -- it was more like a marathon of puzzles.

Developer

Oh yeah I really like the idea with the pieces attacking, it would definitely add more difficulty and strategy. Im glad the chill vibes also came through. Marathon of puzzles is also such a good way to describe it, thats like the exact vision I had but thats a great name for it. Thank you so much for playing and your feedback.

Submitted(+1)

I love it! I just confused that why isn't there a main menu and a level restart (maybe its about the game's genre idk)?

Developer

Kinda time kinda seemed good this way, maybe should have done it differently. Thanks for playing though.

Submitted(+1)

I don't know how to play chess, but as soon as I opened the game, I knew what to do. The UI guidance is fantastic! 

Developer

Thank you, I'm glad it was intuitive.

Viewing comments 28 to 21 of 28 · Next page · Last page