Wish there was audio but this was a really cool take on the limited moves concept! I think my biggest personal gripe is that the elements get introduced really quickly, and there's a lot of them. At the start, when a few elements are being introduced at a time it's more manageable, but eventually it starts being really hard to tell what's causing what, and understanding individual nuances of the different elements gets thrown out in favor of banging your head against things that you don't fully understand. Overall though, a ton of sick ideas with a really nice visual style!